Whats in the Rulebook?
• The 122 page Rulebook lists all the rules and spells you would need for the game. In addition, there is a Players Guide that has large sections describing the fantasy world your character will live in as well as sections full of advice on how to play your character and how to best gain experience. You will learn about the cultures of the various NERO races and countries, how to make a NERO sword, how our pseudo-medieval society works, what the monsters are like – and the whole thing is full of photos and illustrations. The Player’s Guide can be found on the website and is full of useful history and current information.
The NERO Rulebook lists all the rules and spells you would need for the game. In addition, there is a Players Guide that has large sections describing the fantasy world your character will live in as well as sections full of advice on how to play your character and how to best gain experience. You will learn about the cultures of the various NERO races and countries, how to make a NERO sword, how our pseudo-medieval society works, what the monsters are like – and the whole thing is full of photos and illustrations.
Related Questions
- The New Combat Rules say "remember that all Unarmed Attack are to Stun (see WFRP rulebook) whether the attacker likes it or not". Is this true?
- The rulebook states that two timers are required for speech contests. Should both be timing simultaneously?
- What does the rulebook mean when it says a speech must be "substantially original"?