What other Web3D Consortium working groups are there? What are the rules for the working group process?
See the Web3D Working Groups page at www.Web3D.org/WorkingGroups. • How do I contribute code or other stuff? Short answer: just send it in! A good way to submit and get comment on code is via the mail list (which is archived and publicly visible). There is also a dis-java-vrml anonymous ftp site (password = your e-mail address) at ftp://ftp.stl.nps.navy.mil/incoming/dis-java-vrml/ Please tell brutzman@nps.navy.mil & mcgredo@cs.nps.navy.mil when you put stuff there. For a while, we placed source code under version control using the Concurrent Version System (CVS). Details are on the Code Design and Coding Standards page. This process took up a lot of overhead that wasn’t really necessary in our case. Meanwhile all contributions remain welcome via e-mail, of course. • What about legal mumbo jumbo to protect this software? Note that all code contributed to this project is in the public domain and subject to the terms and restrictions of the GNU General Public License at www.gnu.org/copyle