What is the recommended configuration for a PC?
A great deal depends on what you will use OpenGVS to accomplish. Memory requirements depend greatly upon the size of the databases and textures that you need to use at any one instant in time and how these are stored for the underlying hardware (e.g., in texture memory or in CPU memory). The availability and type of 3D graphics hardware acceleration has the most significant impact on how much CPU and memory you might need for rendering and transformation tasks. Quantum3D’s line of products is developed with this in mind.