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What are the new Nod units?

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What are the new Nod units?

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Original (or vanilla) Nod gets a few new toys to play with in Kane’s Wrath. The first is a new vehicle that serves as an APC with the ability to carry twice as much infantry as the GDI one can. However, units cannot fire out of this vehicle, called the Reckoner, unless it is deployed, a one-time-use ability that gives it a third garrison slot and boosts it’s armor (you can’t move the reckoner after using this ability!). This means you can do evil engineer rushes, or drive straight into an enemy base, deploy, and own it with a few garrisoned black hand battalions. The stealthed Specter artillery gives Nod some more late game finesse, and provides an alternative method for base breaking instead of the usual push to the finish with Avatars. Use Shadow teams to plant beacons near potential targets, allowing the Specter to fire all the way across the map (much like Juggernauts and snipers).

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