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My kind of big built-with-Inform-7 game (probably .z8 or Glulx) is kind of SLLLLLLOOOOOOOOOOWWWWW. Whats up with that, dude?

big dude
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My kind of big built-with-Inform-7 game (probably .z8 or Glulx) is kind of SLLLLLLOOOOOOOOOOWWWWW. Whats up with that, dude?

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Dude, it’s a Palm. 312 MHz v. 2.6 GHz (to compare my Palm to my laptop) is a HUGE difference, if we’re just comparing processor speed, and there are many, many more hardware and software considerations. I think it’s all running pretty quickly, all things considered. Theoretically, some of the core interpreter code (which is where the app spends most of its time) could be moved out of the 68K application and into ARM resources for an unknown potential speedup. But that’s not much fun, and I haven’t done the necessary research to see if it’s really feasible.

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