How many verisons were made?
Not counting the packaging variations, there were a total of six 3D Enhanced versions of MechWarrior 2 released during 1996-1997. Of these six, five were PC/Win95 versions and included ports for the ATI 3D Rage, Matrox Mystique, S3 ViRGE, 3Dfx Voodoo, & PowerVR. A single Macintosh/MacOS version using Quickdraw 3D RAVE was released in 1997 as well. All the PC/Win95 versions have native 3D API support and you will need a videocard with a specific chipset to be able to run them [with one of two exceptions]. The Macintosh QD3D RAVE version may be able to be run on several differnt Mac videocards, because it uses a broader 3D API, but that would depend on how well the game gets along with your videocard’s RAVE drivers. While it seem like it would have been a hell of a lot easier if they made just a single D3D or OpenGL port, realize these games are a product of a time when D3D performance was very weak and OpenGL support was very rare, so the best 3D performance available [by far] was achie