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How can the domain of Design, Creativity and Technology be implemented within school programs?

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How can the domain of Design, Creativity and Technology be implemented within school programs?

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Design, Creativity and Technology is a domain within the Interdisciplinary Learning strand of the Victorian Essential Learning Standards. This is an essential domain with a unique set of knowledge and skills. The most defining and distinctive characteristics of the Design, Creativity and Technology domain are the integrative powers which bring design knowledge and awareness, creativity in planning and producing together with applications in a wide variety of media, materials and settings. In effect, the interdisciplinary nature of this domain means that Design, Creativity and Technology has a clear relationship with domains across all three strands. School programs must identify how Design, Creativity and Technology can be appropriately delivered. The domain will not necessarily be identifiable on the school timetable as there are a number of ways schools can structure programs. Design, Creativity and Technology could be used as either the basis for designing delivery of discrete cours

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