will torpedos have a travel time?
will torpedos be like: FIRE – HIT FIRE – HIT where the torpedo flight is just an animation or will it have a tactical component, like: FIRE incoming torpedo in 4 sec incoming torpedo 3 sec incoming torpedo 2 sec prepare for impact incoming torpedo 1 sec BOOM this way you could rotate a full shield side towards a torpedos or have a support ships have abilities like: Hack Torpedo Guidance System – hacks into the guidance system of an incoming torpedo, causing it to miss its target 1 min cooldown Hack Torpedo Detonation Sequence – hacks into the detonation sequence of an incoming torpedo, causing it to instantly detonate, before it reaches the target 1 min cooldown or Launch Distraction Signal Probe – launches a distraction probe which will attract an incoming torpedo with fake sensor signals, causing it to hit the probe instead of its target 1 min cooldown and to be fair also something to defend against phaser/disruptor fire (phaser beams and disruptor barrages could last several seconds