Will the Multipipe Edition display system show all the content available with the OpenGL renderer?
Almost. The emphasis is on 3D geometric objects and volumes. The following are not currently available in MPU mode: AG Kit charts and graphs, images, software renderer, frame-buffer output, and direct quad rendering. See the Release Notes for more information. When volume rendering, I get error messages about 3D texture, and no picture. The MPU system uses 3D texture and 2D texture Back-To-Front (BTF) techniques. This requires the volume to be loaded into hardware texture memory. It is possible you have selected more data than will fit into texture memory.