Will detective work play an important role in Bloodshot or is the gameplay headed in a different direction?
Rooke: The concept of forensic detective work along with crazy melee brutality we feel creates a unique combination that defines the Condemned universe. In the first game forensics was, more or less, a vehicle to tell the story. However, in Condemned 2: Bloodshot, we’ve completely reworked the system from the ground up letting the player explore his or her forensic prowess. With that being said, many forensic opportunities are not mandatory but serve to aid the player in piecing the mystery together. In other words, if a player desires a more combat oriented experience and does not want to be bogged down by the more cerebral nature of detective work, then they are free to do so. IGN: One of the biggest complaints about the first game was that enemy variety and behavior had pretty much peaked halfway through the game. How will enemies and their AI be handled here? Condemned the First (pictured) had similar environments throughout. Bloodshot should buck that trend.Matthew Rice, Software