Why were spells like light left out?
A. (S.M. 3/27) Since we have prerendered backgrounds changing the local lighting of an area isn’t really possible. And unless the spell has ulterior effects wasn’t even considered (e.g. light, dancing lights). We wanted, and still do want, to include darkness and daylight (e.g. of spells that effected dynamic lighting AND had significant gameplay effects) and a lot of the other spells that are on the list but we eventually had to stop putting programmer time on spells and get some other key features and bugs fixed.