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Why wasn Boost.Threads modeled after (specific library name)?

boost.threads library modeled
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Why wasn Boost.Threads modeled after (specific library name)?

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Existing C++ libraries either seemed dangerous (often failing to take advantage of prior art to reduce errors) or had excessive dependencies on library components unrelated to threading. Existing C libraries couldn’t meet our C++ requirements, and were also missing certain features. For instance, the WIN32 thread API lacks condition variables, even though these are critical for the important Monitor pattern [SchmidtStalRohnertBuschmann].

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