Why use the Unreal Engine for a hunting game?
We first chose the Unreal Engine to do Werewolf: The Apocalypse with Dreamforge. Our CEO (Steve Grossman) wanted to do a hunting game and jokingly suggested we use the Unreal Engine. While Mark Rein was showing the Werewolf team at Dreamforge the engine he used the sniper rifle to kill the birds in the game. Mark said “Hey Travis you know this is kinda cool! Tell Steve I think we could actually pull this off.” I asked Dreamforge were they interested and they said YES! Gene Kohler, Our producer over at Dreamforge as well as most of the team are hunters. It was real easy to get everyone excited about the product. That in addition to the world building, AI, and network support of Unreal made it a no brainer. Especially cause we wanted to make Christmas. Sure, its like swatting a fly with a nuclear missile but who cares? We just want a great game. Also its easy to make more game available via downloads for TNN OPH if we use the Unreal Engine. It just made too much sense. Arcade or Simulati