Why use Fire & Movement Techniques?
In a separate topic titled SOP (Tactics) – Observation and Scanning Terrain, we pointed out that unnecessary movement KILLS, meaning that when the enemy is in motion (running or walking), then he’s most vulnerable to being seen by you and easily neutralized. This stems from two facts that give you an edge in being able to get your shot off before he does. First, when he’s in motion it’s much harder for him to see you as he moves across the ground and second, even if he does spot you when he’s in motion, his weapon reticule is not stabilized (usually it’s wide open if he’s running). The result is that even if he did fire at you in this running or walking state, it’s most likely he’ll miss you by a wide margin. If you are stationary with a tight weapon reticule (best firing position), then even the average player will neutralize an opponent without much difficulty. So, now you know that enemy movement helps you see and kill them effectively, but how can you move yourself around a map in