Why should I use the PushButton Engine instead of just typing code into the Flash CS4?
If you are building a complex game, you will quickly find that you are spending more time keeping your code bug-free and organized than you are spending on moving your game forward. Every time you use code written by a third party, you have to spend a bunch of time integrating it and making sure that it works right. All these things keep you from building a great game. We’re experienced game developers, and we’ve spent a long time developing both game technology and games. Why not let us give you a leg up? We already have rendering routines, level loading code, resource management systems, collision code, and a lot more. Because our engine is component based, you aren’t locked into using a specific set of libraries – it’s easy to tweak and modify to get the exact setup your game requires. PushButton Engine does require a certain level of ActionScript experience. But we feel that the level of experience it requires is about the same level as you would need to develop a good Flash game f