Why must neutral hosts be “sponsored” by a team, and why is that team penalized if the host crashes?
Related Questions
- Why is it not possible, that two developers working on different hosts in the network check out the same developmentline from their host and commit changes on it?
- Why is a team whose host legitimately crashes during a game penalized 50% of their points during the replay?
- What are the requirements to be able to host an exhibitor sponsored meeting?