Why make another RPG system? Why not use d20 or another system?
Reason #1: Because at the time that this system was made d20 was a complex and limiting system not everyone understood and even fewer people felt comfortable customizing. Limited to the fantasy genre it made none of the concessions to playability and customizability we needed. Reason #2: Because for many years now role playing systems seem to have gotten bogged down in impractical and unimportant information. Complex game play, over sized and limiting game worlds, poor mechanics, and a complete ignorance of how and way things occur have lead many games to either become so inextricably complex they are imposable to control, or so easy to find loop holes that they just aren’t fun. It was our intention to find a balance between game play and rules which makes the game as easy to play as possible. Reason #3: Because it had never been done before. At the time that the Classical World Childrens Manual was written there were few systems which used a historical setting, few systems that used m