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Why is OpenGL 2.0 needed for XBMC?

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Why is OpenGL 2.0 needed for XBMC?

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OpenGL 2.0 is not really the current minimum requirement to run XBMC for Linux, as in reality XBMC will today run with only OpenGL 1.3 + GLSL support (everything else has fall-backs to be runned in software on the CPU, slower than GPU hardware though), however to be sure to stay future-proof Team-XBMC have decided that the OpenGL 2.0 is the recommended minimum requirement.

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