Why is Gameday using up so much of my CPU?
This is a major concern for us and we are taking steps to make Gameday less resource-intensive on your computers. The first step is the addition of an “Options” button in the upper right hand corner of the window, which allows you to enable or disable the 3D pitch illustrations and other animated features in the interface. Selecting the “2D” and/or “Less” options will significantly reduce the processing power required by Gameday. In addition, the 2D view is now the default for all games where we do not have the Pitch-f/x data available, so we won’t be using excessive processing power for features that don’t exist. Going forward we’ll continue to examine and fine-tune the entire application to make it as lean as possible.
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