Why is Captain Blood such a great game?
Captain Blood is a unique kind of game. It could be described as a graphic adventure – but it has little in common with the likes of Monkey Island. In fact, the only game which comes anywhere near the same experience is the 1995 sequel, Commander Blood. Unfortunately, Commander Blood lost much of the first game’s interaction (in the form of the UPCOM). It also lost its language (see below). When the game starts, Blood is dying. Unless he can find some ‘vital fluid’ within a few hours, his health will quickly start to deteriorate. Fortunately for Blood, he has five clones living somewhere out there in the galaxy – if he can find them, he can kill them and get the fluid he needs to live. Unfortunately, an alien out to make a quick buck has sold this information to them, and they’ve suddenly made themselves scarce. When the game starts, you are orbitting one of four planets (randomly selected at the start of each game. Incidentally, this does not apply to the 48K Spectrum version, where y