Why include a bowling game about divine entities and their good/evil creatures?
JB: Good question. In fact, the whole feel of Creature Isle is deliberately very different from the original. It’s a land of peace, with no other gods to wreak destruction upon you. The inclusion of bowling would seem out of place in the original game, and in fact the evil advisor mocks the Creature Isle because he’d rather be out causing chaos. The reason bowling specifically is there is Steve Lawrie wrote it as a test to push the script language. People loved it, so along with the other mini-games it became part of Creature Isle. Why are there no other gods on the island? JB: Because we wanted to center the gameplay on your Creature. Also, it’s very difficult to experiment and discover the benefits of the new AI when you have a violent god breathing down your neck! We also wanted to save the new God AI, and our SuperGods ideas for B&W2, which returns once more to moral choices and conflict. In other words, the philosophies of B&W. Why was it decided to make an expansion for the first