Why Flower Garden?
If you ask us, the obvious first game for new iPhone developers is a simple match 3 game. However, Noel isn’t exactly a newbie when it comes to game development. He has done a lot of writing in various gaming shapes and form particularly “a monthly column in Game Developer Magazine, several chapters for the Game Programming Gems series, or the book I wrote a few years ago, C++ For Game Programmers.” But why would a ten year professional developer/author foray into iPhone game development and make some app focusing on growing flowers? Noel said he knew for a fact he wanted to stay away from a project with lots of art requirements and assets… or violent games. I knew I wanted to get away from violent games. I don’t really have a problem playing them (I enjoy a good FPS every so often), but after many years of making games based around violence in some form or another, I wanted to do something that was based around creating or caring for something. And there stems Flower Garden’s biggest