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Why eliminate Jedi as a playable profession on Canon?

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Why eliminate Jedi as a playable profession on Canon?

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Good question. And for the best questions, we find the best responses. I could explain, but nobody says it better than Tiggs (former SOE employee who spoke out): “Making an alpha class [Jedi] in an MMORPG is always going to be a failure. Who would NOT want to play the dominant class? […] We want Jedi to be like canon and strong. SOE should have NEVER allowed player Jedi. To my understanding this was a HUGE internal debate before the game went live, with LucasArts weighing in to push Jedi. BIG mistake. Fact is the game had MORE paying subscribers before there were Jedi. […] People got sick of Jedi, and sick of seeing more and more of them. Less diversity among players = less fun. […]” And as CobraCommander explains: “Star Wars Galaxies is a social and economic centered MMORPG. When you introduce a class such as Jedi and place requirements on to unlock the class, the social and economic aspects of the game take a backseat to “the unlock grind” destroying the unique and diverse aspe

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