Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

Why doesn the lights intensity in the sample light shader fall off with r2, as light does in real life?

0
Posted

Why doesn the lights intensity in the sample light shader fall off with r2, as light does in real life?

0

This is a classic graphics hack that is often done either for performance or for expedience. No real reason that it doesn’t fall off; it can be easier to control that way in the interests of achieving some effect. Your shaders don’t need to implement r2 falloff, though you’re free to do so.

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123