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Why doesn Pointers gamut (CR&A, 1980) fully cover all real points in Munsell system as defined by real.dat?

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Why doesn Pointers gamut (CR&A, 1980) fully cover all real points in Munsell system as defined by real.dat?

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You should look at the Munsell colors in the file “1929.dat” on style=”#0000aa”> available here, to compare reasonably with the Pointer gamut. Those in “real.dat” are not necessarily “real” at all. Those are any colors within the MacAdam limits. Those limits were defined by theoretical reflectance spectra that are 100% or 0% at every wavelength. This range is far more saturated than any object colors that can actually be made. The Pointer gamut is accepted as a reasonable approximation of object colors that can actually be produced.

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