Why doesn PEEKCHARQQ work in a QuickWin application?
In a Windows application, keyboard events are ignored unless there is an outstanding read for them – you get a beep and the keypress is discarded. There is no “console buffer” into which to “peek” for unsolicited keypresses. There are various ways of getting around this – the example peekapp.f90 demonstrates one, the Poker example (on the product kit) demonstrates another (subclassing).