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Why doesn my P_Liquid or Psyclone render get updated when I change the RAND utility settings?

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Why doesn my P_Liquid or Psyclone render get updated when I change the RAND utility settings?

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This is a bug with the RAND utility. There is no fix at this time. The workaround is to turn off RadiusPP in the volume shader, render, turn on RadiusPP in the volume shader, input the new RAND values, and render. This way, the volume shader gets updated with the new settings.

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