Why doesn my application run on the Pixi?
With the webOS 1.4.5 release, there is limited PDK application support for Pixi devices. Full-screen applications built using OpenGL for display should work. Applications using SDL for display initially draw, but the screen does not subsequently update. Combined JS/Plug-in applications will not work – the JS executes, but the Plug-in component is not created. SDL is used for input, sound, networking, and creating the OpenGL surface. All of these work on the Pixi. However, apps that draw to a screen surface and use SDL_Flip or SDL_UpdateRect for 2D graphics will see a few screen updates, and then they appear to freeze until they are sent to a card. Make sure your buildit script is using the settings for the Pixi – the default settings are for the Pre and use ARM instructions not available on the Pixi.