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Why does the terrain around the airport appears as a rectangular area somewhat different to the surrounding terrain?

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Why does the terrain around the airport appears as a rectangular area somewhat different to the surrounding terrain?

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In an attempt to enhance the realism of the simulation during final approach to landing, one of BluePrint’s scenery features is the incorporation of photo-real textures depicting seasonal as well as day/night effects in and around the airport. Although we spend countless hours in the customization of the images, we acknowledge the fact that they are far from perfect. Our technique has evolved significantly with each release. KCLE and KRDU, our first designs, leave a lot to be desired, so we are in the process of upgrading those textures. Please look for free upgrades to be released shortly. As much as we recognize our product’s deficiencies, we would like to provide some information regarding our ground texturing techniques so that you can make informed comments and criticisms.

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