Why does the GCN controller look so odd?
Nintendo loves to innovate video games. One way in which it tries to do this is with the controller. The GCN controller was designed with the help of game guru Shigeru Miyamoto himself! The “rumble” is now built into the controller. There is a D-pad and Two analog sticks, one of which is the “C” camera stick. It contains eight buttons; including start, two analog triggers and one digital ‘Z’ trigger. The analog triggers have the ability to be ‘clicked’ in a step further once pushed all the way in. The most interesting part is the large ‘A’ button on the face of the controller with three smaller buttons (2 analog, 1 digital) around it. While this configuration may not be ideal for fighters, many games have one button as the focus so this configuration then allows quick, easy access to the other three buttons. Most who have used it say it is very comfortable and intuitive.