Why does my scene take a different amount of time per frame on ResPowers computers than on my computer?
There are a number of factors that affect the actual render times on a render farm, including: • CPU speed • CPU type – e.g., Intel vs. AMD • Operating System – e.g., Mac OSX vs. Windows XP • Time to download the scene and its auxilliary files via the network • Time to load the scene. When you render in your application, the scene is typically already loaded. On our system, each node will have to load your scene at least once. • Time required to save the output back to the file server • Amount of RAM required to render • Threading issues • RAM speed (PC133/PC100/PC2100) • Disk speed • Frame distribution • Retries (Note: The ResPower Render Farm does not charge you for failed render attempts) ResPower does everything it can to minimize the overhead caused by the network. We also do whatever we can to remove that overhead from the dollars you spend. For example, we store the start time after downloading your scene to each render node, and if possible after the render engine loads your sc