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Why does my code produce a black screen under Windows NT or 2000 but run fine under 9x?

Black code Fine NT run screen Windows
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Why does my code produce a black screen under Windows NT or 2000 but run fine under 9x?

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Incorrect mixing of GDI and wgl functions may result in OpenGL functioning correctly under Windows 95 and not functioning correctly under Windows NT/2000. Incorrect functioning will result in a black OpenGL window under Windows NT/2000.

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