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Why does my application work from my local computer, but throw SecurityException when I move it to a shared network folder?

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Why does my application work from my local computer, but throw SecurityException when I move it to a shared network folder?

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This is a security feature of the Common Language Runtime (CLR). Applications that are run from locations other than the local system have greater security restrictions than applications run locally. Running XNA Game Studio titles from a shared network folder is not supported.

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