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Why does it cost 1 point per facing change using thrusters in EFSB, while in FB1 it costs 1 point for any number of facing changes?

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Why does it cost 1 point per facing change using thrusters in EFSB, while in FB1 it costs 1 point for any number of facing changes?

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It was felt that the cost of 1 point per facing change was too high for FB1 ships with low thrust drives. You can use either version in either game if you prefer.

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