Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

Why does HitsMode use so much memory (especially during raids)?

0
10 Posted

Why does HitsMode use so much memory (especially during raids)?

0
10

HitsMode is an evolution of a very old code base, first created just a few months after WoW was released. It has grown by leaps and bounds over the years, with literally over 300 separate options at this point. Unfortunately, the add-on generates a great deal of “garbage” (programmer term for temporary memory used while processing). Additionally, algorithms such as early exit aren’t used (this would lower processor usage if you’ve turned off a lot of the combat log). HitsMode would require a complete rewrite to solve these issues, and that isn’t going to happen (I simply don’t have the time). All the extra memory usage shouldn’t impact your performance if you have a decent amount of RAM, so just ignore it. This is particularly bad during raids, which generate thousands of lines of combat log per second. There are a number of other things that just aren’t going to happen without a full rewrite, including: simplifying the options system; supporting raids and parties better; integrating i

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123