Why do the models seem to have such low polygon counts?
“In regards to tank wheels, etc., note how MANY wheels the PzIII has… now think how many triangles are needed to do a 3D 24 sided wheel (about the minimum to look fully round)… it’s 96. Now multiply that by 7 (number of road wheels)… that’s 672. The average airplane in Warbirds has only about 700 triangles in it TOTAL… so we chose not to spend a WB plane worth of our polygon budget on just the wheels.