Why do I make muds?
Well, because they happen to engage a particular range of talents and interests of mine. They’re multidisciplinary, fairly unexplored conceptually, and rather complex. I like working in them because they hit on almost every area I enjoy working in or thinking about in life–writing, reading, programming, fiction, social sciences, artificial life, ethics, art, user interface, narrative, public speech, leadership, teaching, research, and perhaps most critically, pattern analysis (across a wide range of disciplines). Some of these are things I am fairly good at. I am fascinated by watching these communities form. If online worlds had more music in them, I’d be hard pressed to name something else I’d need to feel intellectually satisfied. I have been unwittingly training to make online worlds for my entire life. I am not in muds because I want to create utopias. I am not in muds because I want to feel like God. I am not in muds because I want to make money. These are all side effects. Most