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Why do all my static meshes have no detail to them when i play the map?

map meshes play static
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Why do all my static meshes have no detail to them when i play the map?

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A. This is because there is a setting for static meshes which seems to be off by default and you need to turn it on for each static mesh. Simply right click the static mesh in question and goto its properties, then look for bforcemipstreaming and click the check box. Note you can multiple select several static meshes and apply this setting to all of them at once if need be.

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