Why do AI pilots get stuck in the Alpha-Downtown tunnel?
The ‘nodes’ used to determine the flight paths seem to have been mixed up in some of the later betas. This causes AI pilots to start heading down the tunnel in one direction, then decide it will be quicker to go the other way, return and decide the opposite, and so on. This problem can be fixed by editing hardwar.wld, and swapping the following hangars: EGG6 — AAE5 (midway pirate and mines air purifier in mines); EGG5 — AAHK (midway pirate and prison oubliette); EGG5 — AA1L (midway pirate and alpha air purifier); EGG3 — AA1Q (shanty inn and flight academy). Mun’s Building Swapping Util can be used to swap buildings about (see http://www.aqum35.dsl.pipex.com/hardwar/downloads.html ). Wez has produced a replacement hardwar.wld which does this – simply place it in the main hardwar directory. It is contained in hardwarseasawfix.zip (see http://www.downloads.hardwar.info/ ).