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Why did you choose to write rpgEE in Java instead of using the exiting Python code?

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Why did you choose to write rpgEE in Java instead of using the exiting Python code?

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Simple answer: we’re Java coders. Less simple answer: Python’s great. I love python as an admin scripting language and even for some things much more complex. It’ll easily handle stuff that would make me tear out my hair (if I had any) using Java. But python has its weak areas. This app has a visual basis. That means using GUI tools, and no offense to the Python world but the Python + wxPython release cycle is difficult for a GUI app to follow. Getting all the clients to have the correct versions of those products (now that they’re actually available for the various OS types) is highly problematic. Java is easier to deal with. Install a particular version of the JDK (1.5+ in this case) and run the app. When we get the client JNLP activated, it’ll be even easier than that.

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