Why aren we the AoE Kings?
There was a patch that increased our cool downs of all AoE spells to 2.5 seconds. But not only that, but our minimum damage is way too low compared to our max damage, so our damage variance is very unpredictable. I.E. one strike you could do 900 damage on a normal hit, and the one following only do 300 damage. A small strike like that can put a close fight into a dead Demonoloist.