Who was Duke Nukem Forever (DNF) ?
When Duke Nukem Forever was officially cancelled, it made news because the game had been in development for more than 12 years and was a follow-up to the popular 3D video game released by 3D Realms in 1996. In response to the failure of Duke Nukem Forever, Bloomberg is reporting Take-Two Interactive is suing Apogee Software Ltd.’s 3D Realms for breaching an agreement to design the latest installment of the Duke Nukem series. Take-Two described how they felt they were misled stating, “Apogee continually delayed the completion date for the Duke Nukem Forever.” They also stated, “Apogee repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing development of the PC Version of the Duke Nukem Forever.” These statements blame 3D Realms for the failure of Duke Nukem Forever. Sources: http://www.dailytech.com/TakeTwo+Sues+3D+
The publishing rights for the game still remain owned by Take-Two Interactive, although the future of the game remains unknown. It was to follow Duke Nukem 3D as the next game in 3D Realms’ Duke Nukem series and is to be directed by one of the creators of the original Duke Nukem game, George Broussard. After setting and pushing back several release dates, since 2001 they said it would be released “when it’s done”. The game was being touted for its “unprecedented interactivity”, aiming to “push the limits of gaming and establish new standards in interactivity, variety, and pure fun.” Duke Nukem Forever instead became infamous for its severely protracted development schedule and is often declared either “the longest game ever in production or an elaborate in-joke at the expense of the industry”. DNF was officially first announced in April 1997, and promotional information for the game was released in one form or another in 1997, 1998, 1999, 2001, 2007, and 2008. Due to this, the game had