Who should use 3D performance tuning and why?
Everybody who design and use 3D models for real-time visualization systems should take care to optimize the complexity of their objects and scenes. These users include, but are not limited to: • Web content providers and designers who use the new standarized 3D extensions on the World Wide Web • Entertainment, infotainment and edutainment producers who use 3D graphics in all kinds of games and educational software • Providers of simulator systems • Virtual Reality designers …and other people involved with the creation, exploration and use of real-time visualization systems. The main reason for taking advantage of a complexity reduction system is to make sure you have the minimum trade-offs when it comes to the realism of your 3D scenes versus the responsiveness and animation smoothness of the real-time visualization the user will experience. Hardware acceleration for drawing 3D graphics is becoming better and cheaper at great pace, but there’ll always be demand for more realism – whi