Who created the design document for CookieÕs Bustle?
I created the design document and story concept for the game. During development I also handled planning and control. To tell you the truth, Iim not so happy with the direction that most developers are taking these days. It seems that too many games lack story and are created solely to show off technology (i.e. graphic engines.) Very few games have a well-thought out concept and rich story. We used themes such as courage and love in Cookieis Bustle to bring the player into our world. Although the main character is only a 5-year old girl, she shows a great amount of spirit and tries her best to make her dreams come true. I think these traits are universally appealing. Is the target audience for Cookieis Bustle children? No, not at all! Although the character and graphics are very appealing to young gamers, a wide range of people have purchased the title. In fact, weive had a great response from the Generation-X age group. The main development tool was MacromediaÕs Director. Why did you