Which level of vertex and pixel shading capability do the various NVIDIA GPUs support?
The table uses DirectX nomenclature (i.e., Vertex Shader and Pixel Shader version numbers). For GeForce FX and newer GPUs that are capable of flow control, the static instruction count represents the number of instructions in a program as it is compiled. The dynamic instruction count represents the number of instructions actually executed. In practice, the dynamic count can be vastly higher than the static count due to looping and subroutine calls.