Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

Which level of vertex and pixel shading capability do the various NVIDIA GPUs support?

0
Posted

Which level of vertex and pixel shading capability do the various NVIDIA GPUs support?

0

The table uses DirectX nomenclature (i.e., Vertex Shader and Pixel Shader version numbers). For GeForce FX and newer GPUs that are capable of flow control, the static instruction count represents the number of instructions in a program as it is compiled. The dynamic instruction count represents the number of instructions actually executed. In practice, the dynamic count can be vastly higher than the static count due to looping and subroutine calls.

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123