Which is the correct option for the allocation of damage from pulse weapons to Vree saucers?
1.Treat each pulse in the volley as a sub-volley, therefore while the Vree player is free to assign damage to thrusters and weapon that are in arc, he has to select a single structure block to score damage against, or 2. Treat each pulse as a separate volley, thus allowing the Vree player to spread any damage to structure between all facing structure blocks.