Which development tools were used to develop RollerCoaster Tycoon?
The game was written and compiled using MS Macro Assembler V6.11c, MS Visual C V5, MS DirectX 5 SDK, plus assorted custom-written tools. The graphics were created using a variety of 3D modelling, rendering, and paint packages, including Lightwave V5.6, Raydream Studio V5, DeBabelizer Pro 4.5, Photoshop 5.5, Paint Shop Pro V5, Deluxe Paint 2E, Pro Motion V4.2, Painter V5, True Space V2, Corel Draw 8, and Meta Creations Poser 4.