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Wheres The Strap?

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Wheres The Strap?

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There are two possibilities here- if a conforming strap is available, I could bring it in from the Library and pose it properly in frame #1, such that it’s touching the proper parts of the guitar and is properly positioned around the character’s neck- for our purposes it’s best if it’s not actually touching the neck, but it should be close. The next step in this case is to export the whole posed strap as a single Wavefront OBJ file, then import it back in as a prop- which will be simulated shortly. When exporting any conforming item with multiple ‘body parts’, it’s a very good idea to use the Weld Body Part Seams option so that the item doesn’t fall apart into its components when you simulate it. The other option, if I don’t have an existing strap, would be to build one in a modeling application like Shade.

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