Where does UOAM search for UOs data files?
Normally, UOAM searches for UO’s data files in several places: it looks in the current directory; it looks in the same directory as UOAM.EXE; it checks the registry to find your UO installation directory and looks there; and it also looks in the “\UO” directory. If you have told UOAM to look in an explicit folder (using the “UO client data files location…” command on the Map menu) then UOAM will look only in that folder for these files (and it will only look in UOAM’s folder for pre-rendered bitmaps). NOTE that the 3d client is normally given preference so if you generally run UO in 2d then you will want to either uninstall the 3d client, explicitly point UOAM at your 2d client folder, or periodically log in with the 3d client to be sure that its map files are updated. If UOAM can find the UO map files, or one of the appropriate pre-rendered bitmaps (see the documentation for the Performance Settings dialog) in any of these locations then it will be able to draw the map; if not then