Where are first and third person shooters going?
The answer, however, is much more complicated. If you were going to ask anyone about shooters, you’d be hard-pressed to find a group much better than the speakers at this panel, a group comprised of designers from Red Storm, Atomic Games, Insomniac and Epic. Jeff McGann is a creative director at Red Storm on a currently unannounced title and has written on a number of Ghost Recon projects, most recently Ghost Recon: Advanced Warfare; Juan Benito co-founded Red Storm, but has since moved on to Atomic Games, creators of the ill-fated Six Days in Fallujah. Shaun McCabe is a production director at Insomniac’s North Carolina office, and has worked on the Ratchet & Clank games as well as Resistance 2; and Patrick Sebring is the lead technical designer for Atomic Games. The panel was moderated by John Farnsworth, who is the Director of Shared Development at Epic Games. The panel were first asked what their favorite shooters were, and modern titles like Uncharted 2 rubbed shoulders with older